Elemental War 0.9.16
Full release is coming closer and closer and we're still in the process of improving Elemental War!
Highlights
With update 0.9.16 everything in-game can be used with controller now. Besides that we added menu music and the possibility to play multiplayer even without a Clockwork account.
Controller Support
With 0.9.16 it is possible now to play every game mode also with controller. This works pretty good. There is just one problem in combination with Steam that we'll have to figure out.
Multiplayer
The multiplayer got two improvements. First we added some tutorial infos there. This should help to understand what to do when playing the Clash Mode.
The other thing is that we added the possibility to play Clash Mode now also without a Clockwork account. That way we remove a barrier for newcomers, even though players without an account won't get experience points and can't buy skills and so will run into problems in the long term.
Full changelog
Enhancements:
- added menu music
- added tutorial infos for multiplayer
- improved highlighting of disabled skills when selecting them via controller
- improved portal tutorial part
- improved ingame controller support
- it's possible to speed up to 10 times
- added rich presence for Steam
- added more monster sounds
- slightly improved performance
- multiplayer now can also be played without a Clockwork account
Fixes:
- Ok button for camera tooltip now is always properly displayed after fullfilling all conditions
- disabled tutorials for multiplayer
- Transform tower now can transform monsters again
- leaderboard overlay now can be shown with controller using LB
- leaderboard now can be opened with controller
- disconnect message now isn't displayed anymore when game was already finished
- fixed controller navigation in level select menu
- fixed small bug that could happen while building Root Nexus
- Root Nexus now gets weaker again when building many of them
- fixed some rare script errors
- fixed conflict of quest for "Arcane Shield Generator" and tutorials
- fixed error when finishing a game while monsters with Hydra ability are on the map
- Volcano projectile collision now has a sound
- fixed info boxes in main menu that could overwrite each other
- fixed another problem loading a save from Class Mode
- smoke of Smoke tower isn't highlighted anymore
- fixed bug in multiplayer that could cause the level to be loaded twice
- fixed bug that caused item to disappear when dragging it to the wrong position
- fixed bug that caused game to hang up when trying to play an alliance challenge
- tooltips now are always properly removed when using controller
- tower utilization is displayed again in info screen
- fixed alliance invitations label being empty
What's next?
The next version is going to also provide controller support for the map editor so we have full controller support then.
There are also more graphical improvements planned and ways to make certain things clearer by adding better tooltips or other labels.
We're also going to add some more achievements soon, but we don't know yet if this will happen in 0.9.17 or 0.9.18.
If you have any other ideas, whishes, balancing concerns or bugs, please let us know, either as comment, in the discussions, via the Feedback functionality ingame or on Discord.
Files
Get Elemental War
Elemental War
3D, Tower Defense, Roguelike, Strategy
Status | Released |
Author | Clockwork Origins |
Genre | Strategy |
Tags | 3D, Fantasy, Level Editor, Medieval, Multiplayer, Roguelike, Roguelite, Steampunk, Tower Defense |
Languages | German, English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Elemental War 1.10.1Jul 30, 2021
- Elemental War 1.10May 11, 2021
- Elemental War 1.7.5Oct 02, 2020
- Elemental War 1.7.3Sep 12, 2020
- Elemental War 1.7.0Jun 24, 2020
- Elemental War 1.6.0Apr 03, 2020
- Elemental War 1.5.0Feb 28, 2020
- Elemental War 1.4.0Jan 24, 2020
- Elemental War 1.3.0Dec 20, 2019
- Elemental War 1.2.3Nov 25, 2019
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